Olarn's DevBlog

Search: maya

Scene Holster - update 0.7

Nov 05 2016 08:33

Scene Holster - Switch maya project and scene at lightning speed! - Update 0.7

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Filter VTX update

Nov 05 2016 12:10

Filter VTX update v0.6

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Shorthand for importing standard maya command modules.

Nov 05 2016 15:38

Shorthand for importing standard maya command modules.

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Writing Qt UI layout in pymel's 'with layout' style.

Nov 26 2017 01:04

Extending and modifying Qt's layout class, making UI object constructible using pymel's 'with' style.

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Extending generic vector type to support HLSL/GLSL like 'Swizzling' operations.

Nov 26 2017 02:01

Implementing Swizzling operation to vectors.

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Extending Pymel's node types with 'Virtual Class'

Nov 29 2017 00:23

How would one go about extending pymel class? The first obvious solution was to simply inherit the nodetype. But due how pymel's node creation works, simple inheritance such as the following code below would not behave as expected.

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Remove or replace base python metaclass in derived class by using the "Anti-Metaclass"

Jun 09 2018 16:40

Removing and replace base python metaclass in derived class, implemented as another metaclass, the metaclass removing "anti-metaclass"

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Using Pymel's NodeTracker

Dec 08 2018 18:24

Tracking new dependency nodes the easy way.

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Building Numpy for Maya Python (2.7)

Dec 16 2020 16:49

This article will explain the process of compiling Numpy from scratch for Maya Python (2.7) on windows.

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